package mole.entities.particles 
{
	/**
	 * ...
	 * @author Cédric Liaudet
	 */
	public class CParticleAssets 
	{
		//==========================================//
		//			LISTE DES PARTICULES			//
		//==========================================//
		static public const SMOKE:int = 0;
		static public const BUBBLE:int = 1;
		static public const BLOOD:int = 2;
		
		[Embed(source='../../../data/images/particles/smoke.png')]
		static public const SMOKE_BITMAP:Class;	
		
		[Embed(source='../../../data/images/particles/bulle.png')]
		static public const BUBBLE_BITMAP:Class;
		
		[Embed(source = '../../../data/images/particles/sang.png')]
		static public const BLOOD_BITMAP:Class;
		
		[Embed(source = '../../../data/images/particles/sang_little.png')]
		static public const BLOOD_LITTLE_BITMAP:Class;
		
		//============================//
		//  TABLEAUX DE CONFIGURATION //
		//============================//
		static public var s_Sprites:Array = new Array(SMOKE_BITMAP, BUBBLE_BITMAP, BLOOD_BITMAP, BLOOD_LITTLE_BITMAP);
	}

}